0.2.4 Update
World Mover » Devlog
0.2.4
Removed some pesky dynamic lights that were hiding inside a hollow part of the level since 0.1.0
- Took precautions to avoid player glitching through the ceiling in the first area.
- The player will no longer collide with bottles. Collision with bottles was able to completely break the game for unlucky players.
- Added 50% mass to bricks.
- Made bricks slightly smaller to enhance contrast between bricks and batteries without deviating from color scheme of the levels visual language.
- Added a new light in the fuel room to help guide players to the roof access point.
- Made the Secret Finder Badge slightly less secret ;)
- Presents the player with HUD feedback indicating which exit they used when they complete the primary objective.
- Removed the potential for the player to pull themselves through the wall on floor 4.
- Added a safe path down from one of the locations in floor 4.
- Added missing structural supports to the lower catwalk. (Such a silly thing to forget!)
- Added 25% more time to the vent platform.
Files
World Mover 0.2.4.zip 843 MB
Jul 16, 2024
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World Mover
A first person exploration level submitted to a level design jam (0.2.3 was Jam submission)
Status | In development |
Author | JBLevelDesign |
Genre | Adventure |
Tags | First-Person, fps-platformer, Immersive, Sci-fi |
More posts
- World Mover Design OverviewJul 26, 2024
- 0.2.8 UpdateJul 23, 2024
- 0.2.7 UpdateJul 22, 2024
- 0.2.6 UpdateJul 17, 2024
- 0.2.5 UpdateJul 16, 2024
- 0.2.3 Update (Jam Deadline Version)Jul 14, 2024
- 0.2.2 UpdateJul 12, 2024
- 0.2.1 Quick UpdateJul 10, 2024
- 0.2.0 Build Available for PlaytestingJul 10, 2024
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